compact a bit by condensing a few if-else's; from Thomas Pfaff
"go on then" oga@
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5
input.c
5
input.c
@@ -29,10 +29,7 @@ input_keycodetrans(KeyCode kc, u_int state, enum ctltype *ctl, char *chr)
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*ctl = CTL_NONE;
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*chr = '\0';
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if (state & ShiftMask)
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ks = XKeycodeToKeysym(X_Dpy, kc, 1);
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else
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ks = XKeycodeToKeysym(X_Dpy, kc, 0);
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ks = XKeycodeToKeysym(X_Dpy, kc, (state & ShiftMask) ? 1 : 0);
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/* Look for control characters. */
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switch (ks) {
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