Clean up, unify and accurately calculate edge distance with client move/resize
actions, so as to not lose windows off the edge. inspired by diffs (and feedback) from Vadim Vygonets.
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1
calmwm.h
1
calmwm.h
@@ -399,6 +399,7 @@ void client_msg(struct client_ctx *, Atom, Time);
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void client_move(struct client_ctx *);
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int client_inbound(struct client_ctx *, int, int);
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struct client_ctx *client_init(Window, struct screen_ctx *, int);
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void client_ptr_inbound(struct client_ctx *, int);
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void client_ptrsave(struct client_ctx *);
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void client_ptrwarp(struct client_ctx *);
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void client_raise(struct client_ctx *);
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