introduce a new config option to snap to the screen edge. 'snapdist'

keyword taken from a diff from Sviatoslav Chagaev to do the same thing,
but implemented in a completely way (based on some very old code from
mk@).  default set to 0, so no behavior change.

ok oga@ (who would also like to take it further...)
This commit is contained in:
okan
2011-06-24 06:06:24 +00:00
parent b230e611be
commit 34ba6cdbcc
7 changed files with 56 additions and 2 deletions

View File

@@ -160,6 +160,13 @@ mousefunc_window_move(struct client_ctx *cc, void *arg)
cc->geom.x = ev.xmotion.x_root - px - cc->bwidth;
cc->geom.y = ev.xmotion.y_root - py - cc->bwidth;
cc->geom.x += client_snapcalc(cc->geom.x,
cc->geom.width, cc->sc->xmax,
cc->bwidth, Conf.snapdist);
cc->geom.y += client_snapcalc(cc->geom.y,
cc->geom.height, cc->sc->ymax,
cc->bwidth, Conf.snapdist);
/* don't move more than 60 times / second */
if ((ev.xmotion.time - time) > (1000 / 60)) {
time = ev.xmotion.time;