Call client_resize instead of client_move after client_placecalc since the size
may also change. from Vadim Vygonets
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2
client.c
2
client.c
@@ -100,7 +100,7 @@ client_init(Window win, struct screen_ctx *sc, int active)
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if (wattr.map_state != IsViewable) {
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if (wattr.map_state != IsViewable) {
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client_placecalc(cc);
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client_placecalc(cc);
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client_move(cc);
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client_resize(cc, 0);
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if ((cc->wmh) && (cc->wmh->flags & StateHint))
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if ((cc->wmh) && (cc->wmh->flags & StateHint))
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client_set_wm_state(cc, cc->wmh->initial_state);
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client_set_wm_state(cc, cc->wmh->initial_state);
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} else {
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} else {
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