Rip out and burn the HASH_* stuff. We don't need a SPLAY tree for one font.
makes the code a lot simpler. While here rearrange the font handling functions to be less shit. ok and help okan@.
This commit is contained in:
15
grab.c
15
grab.c
@@ -33,23 +33,22 @@ grab_sweep_draw(struct client_ctx *cc, int dx, int dy)
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int x0 = cc->geom.x, y0 = cc->geom.y;
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char asize[10]; /* fits "nnnnxnnnn\0" */
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int wide, height, wide_size, wide_name;
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struct fontdesc *font = DefaultFont;
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snprintf(asize, sizeof(asize), "%dx%d",
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ADJUST_WIDTH(cc, dx), ADJUST_HEIGHT(cc, dy));
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wide_size = font_width(font, asize, strlen(asize)) + 4;
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wide_name = font_width(font, cc->name, strlen(cc->name)) + 4;
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wide_size = font_width(asize, strlen(asize)) + 4;
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wide_name = font_width(cc->name, strlen(cc->name)) + 4;
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wide = MAX(wide_size, wide_name);
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height = font_ascent(font) + font_descent(font) + 1;
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height = font_ascent() + font_descent() + 1;
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XMoveResizeWindow(X_Dpy, sc->menuwin, x0, y0, wide, height * 2);
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XMapWindow(X_Dpy, sc->menuwin);
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XReparentWindow(X_Dpy, sc->menuwin, cc->win, 0, 0);
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XClearWindow(X_Dpy, sc->menuwin);
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font_draw(font, cc->name, strlen(cc->name), sc->menuwin,
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2, font_ascent(font) + 1);
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font_draw(font, asize, strlen(asize), sc->menuwin,
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wide/2 - wide_size/2, height + font_ascent(font) + 1);
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font_draw(sc, cc->name, strlen(cc->name), sc->menuwin,
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2, font_ascent() + 1);
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font_draw(sc, asize, strlen(asize), sc->menuwin,
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wide/2 - wide_size/2, height + font_ascent() + 1);
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}
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void
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